Mission Complete

Jara Moravec

Hamlet & Kode

We all crave that fuzzy feeling running down our belly. To be loved, to belong, to own this car and that house, mission objectives laid down in front of us. “I chose you, you chose me, did I choose that lipstick by myself?” My only question is: "Why does it feel like I am an avatar of myself, playing a game that I cannot quit?" An image within an image, our dreams hanging on a stick right in front of us.

Jaroslav Moravec’s ‘Mission Complete’. A girl waiting for a Tinder date is taken down the rabbit hole, imagining her life taking different turns.

The film charts the stream of consciousness of a woman waiting outside a shopping mall for a Tinder date. She keeps waiting, letting her imagination run wild. Nervous about their first date, her dreams and ambitions come to the surface, some of them running very deep. What is she looking for in life? Is romance still relevant in today's world? Are things really so different now than they were three, four, and five centuries ago?

Through the prism of one potential relationship, Mission Complete explores themes of humanity and modernity. In a shopping mall, on a neat suburban street, inside of a golf course, and in the middle of vast agricultural land, the story takes place in utterly modern settings, making you wonder whether it feels utopian or dystopian.

How do we form relationships with other people? Are there places in our ever-busy society where we can find happiness? With so much of our life being turned into a game through apps, don't we all become characters in a computer game? Our deepest desires became our mission objectives, validated by the likes of our internet friends.

At the end, Mission Complete turns its attention to the same existential anxiety that has always been present in our lives. However, this time, it's manifested in the form of two NPCs and a couple of desperately lost Sims 1 characters.

Shot on 35mm film, Jara said for Kodak. “In deciding what medium we will use to translate that fuzzy atmosphere of Mission Complete we decided to go for 35mm for one simple reason. We wanted to balance the virtual reality motives that appear in the film that might feel unrelatable for the audience in its digital nature. The tonality keeps the movie believable and the texture is one of the most important tools to work with. Also, I feel like it's nowadays easier to get people so involved in such a project when you're shooting on film, it just brings a whole new amount of energy to the set.”

Thank you Jara for giving us his trust with this personal piece and to Hamlet & Kode Media for giving us the support. It was truly motivating to have a crew so invested in a project.

Director
Jara Moravec
Produced by
Closer,
Hamlet,
Kode
Executive Producer Closer
Matouš Marcinko
Executive Producers Hamlet
Jason Felstead,
Ruben Goots,
Clément Martorell
Executive Producer Kode
Jack Goodwin
Production
Nikol Urbanová
Featuring
Nicole Zuzanna Hoff & Oskar Marcin Szymkowski
DOP
Tomáš Kotas
Music
Jakub Benda aka Trevor Linde
Editor
Katarina Gramatová
Sims
Timothy Herrmann
Sound Design
Samuel Jurkovič
Grading
Marina Starke
Photographer
Vojta Veškrna
Title Animation & Retouch
Lucas Saidl,
Sebastian Baalbaki - Notreal virtual
Stylist
Veronika Pavlíková
Make-up Artist
Kamila Brunias
AD
I-Ju Lin
Gaffer
Tomáš Volter
Steadicam/Ronin
Štěpán Cincibus
Key Grip
Richard Dastych

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